Draft/Auction Lab
Draft tools: Boards, By position, Heat maps, Mind Map, Draft Paths, Deep dive, Builds
Notes
Draft Paths Deep Dive
Each early-round route on its own.
- A route is the roster slot taken in each of the opening rounds. Three rounds is the opening that still repeats. Choose one and the chart follows only those teams.
- After the opening, the bands are where that route splits. A brighter band won its league more often than the contest.
- ADP is that player's average overall pick in this contest, through round 30. The bar is the middle half of the players taken at that step.
- Auction drafts have no round order. Builds shows which players were bought together, and Allocation shows where the dollars went.
- Most common opening in this compare: OF → Corners → Middle IF, 135 of 4,236 teams.
- Middle IF → Corners → RP won 31.0% of its leagues, from 42 teams. The contest win rate is 8.6%.
Field
3 rounds
8
Grouped
8
CCornersMiddle IFOFSPRPOther
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A brighter band won its league more often than the contest (8.6%).
OF → Corners → Middle IF
9 of 135 won their league (6.7%). 21 cashed, 1st through 2 (15.6%). The contest won at 8.6% and cashed at 17.0%.
Through round 8, these teams average 5.3 hitters and 2.7 pitchers. Round 4 goes SP 47%, RP 26%, and OF 10%.
When the position is taken
| Position | Median round | Teams |
|---|---|---|
| OF | 1 | 135 of 135 |
| 1B | 2 | 124 of 135 |
| 2B | 3 | 48 of 135 |
| SS | 3 | 118 of 135 |
| SP | 5 | 127 of 135 |
| RP | 5 | 103 of 135 |
| C | 6 | 66 of 135 |
| 3B | 6 | 51 of 135 |
Round by round
ADP at each opening step
The bar is the middle half of the contest ADP. The tick is the median. A lower pick is earlier.
Common routes
The white mark is the contest win rate. The bars use one scale, so a longer bar won more often.

