Draft/Auction Lab
Draft tools: Boards, By position, Heat maps, Mind Map, Draft Paths, Deep dive, Builds
Notes
Draft Paths Deep Dive
Each early-round route on its own.
- A route is the roster slot taken in each of the opening rounds. Three rounds is the opening that still repeats. Choose one and the chart follows only those teams.
- After the opening, the bands are where that route splits. A brighter band won its league more often than the contest.
- ADP is that player's average overall pick in this contest, through round 30. The bar is the middle half of the players taken at that step.
- Auction drafts have no round order. Builds shows which players were bought together, and Allocation shows where the dollars went.
- Most common opening in this compare: OF → Corners → SP, 71 of 854 teams.
- Corners → SP → Middle IF won 14.3% of its leagues, from 28 teams. The contest win rate is 6.7%.
Field
3 rounds
8
Grouped
8
CCornersMiddle IFOFSPOther
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A brighter band won its league more often than the contest (6.7%).
OF → Corners → SP
2 of 71 won their league (2.8%). 21 cashed, 1st through 3 (29.6%). The contest won at 6.7% and cashed at 20.1%.
Through round 8, these teams average 4.4 hitters and 3.6 pitchers. Round 4 goes SP 70%, Middle IF 17%, and OF 6%.
When the position is taken
| Position | Median round | Teams |
|---|---|---|
| OF | 1 | 71 of 71 |
| 1B | 2 | 45 of 71 |
| 3B | 2 | 51 of 71 |
| SP | 3 | 71 of 71 |
| C | 6 | 30 of 71 |
| 2B | 7 | 32 of 71 |
| SS | 7 | 22 of 71 |
Round by round
ADP at each opening step
The bar is the middle half of the contest ADP. The tick is the median. A lower pick is earlier.
Common routes
The white mark is the contest win rate. The bars use one scale, so a longer bar won more often.

