Draft/Auction Lab
Draft tools: Boards, By position, Heat maps, Mind Map, Draft Paths, Deep dive, Builds
Notes
Draft Paths Deep Dive
Each early-round route on its own.
- A route is the roster slot taken in each of the opening rounds. Three rounds is the opening that still repeats. Choose one and the chart follows only those teams.
- After the opening, the bands are where that route splits. A brighter band won its league more often than the contest.
- ADP is that player's average overall pick in this contest, through round 30. The bar is the middle half of the players taken at that step.
- Auction drafts have no round order. Builds shows which players were bought together, and Allocation shows where the dollars went.
- Most common opening in this compare: OF → Corners → Middle IF, 101 of 2,836 teams.
- Middle IF → Corners → OF won 17.1% of its leagues, from 35 teams. The contest win rate is 8.4%.
CCornersMiddle IFOFSPRPOther
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A brighter band won its league more often than the contest (8.4%).
OF → Corners → Middle IF
4 of 101 won their league (4.0%). 11 cashed, 1st through 2 (10.9%). The contest won at 8.4% and cashed at 16.7%.
Through round 8, these teams average 5.5 hitters and 2.5 pitchers. Round 4 goes SP 45%, RP 20%, and OF 18%.
When the position is taken
| Position | Median round | Teams |
|---|---|---|
| OF | 1 | 101 of 101 |
| 1B | 2 | 90 of 101 |
| 3B | 2 | 51 of 101 |
| SS | 3 | 91 of 101 |
| C | 5 | 54 of 101 |
| SP | 5 | 98 of 101 |
| RP | 6 | 68 of 101 |
Round by round
ADP at each opening step
The bar is the middle half of the contest ADP. The tick is the median. A lower pick is earlier.
Common routes
The white mark is the contest win rate. The bars use one scale, so a longer bar won more often.

